Well, it’s been a long time since I posted on this blog – inkle has been keeping me pretty busy. But there’s a couple of releases to report, both on active content for Kindle (so US-only!), and both appearing on the same day, as luck would have it.
First up is the game I co-wrote with Ian Finley for Textfyre, The Shadow in the Cathedral. It was nominated for 5 XYZZY awards when first released in 2009, and follows the adventures of 2nd Assistant Clock Polisher Wren in the Abbey of Time, who has one day to stop a deadly conspiracy. Set in a world of clockwork churches, it’s full of action-set-pieces and puzzles.
Secondly, Black Belt Games have created an engine for the Z-machine, allowing them to put out Z-code games for Kindle. (If that meant nothing to you, read: “next up!”) Their first release is Insight, a science-fiction detective story. A genetic designer from Mars is accused of committing the planet’s first murder. But you can prove it?
So how is the experience playing on a Kindle? When I first saw the device I thought this was the <i>perfect</i> home for playing IF, and I still think it’s a better fit than using iOS devices, for which typing is just a bit too horrendous. The Kindle-with-keyboard is a lot nicer to play with, and while it never quite becomes quite as invisible as playing with a real keyboard, there’s a certain magic to playing in the palm of your hand.
There are more games pending, too, so watch this space…