Fiction is a Three-Edged Sword

Fiction, interactive fiction and narrative


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Choice: from analogue to digital and back again

Screenshot of demoErik Temple, creator of many extensions for Inform 7 that do animations, sprites, and lots of shiny things, has a new demo up on his blog, this time demonstrating a text-game playable without typing.

It’s a really good piece of work and shows real potential for making text games accessible: teaching the syntax while letting people get on with the game. But it also highlights one of the text games major problems – there’s way too much choice.

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Make It Good, better

I’ve started work on a renovation of Make It Good. Not a rewrite (before anyone reminds me that it took nine years first time around), and I’m not moving it over to Inform 7 (that would be a rewrite).

Instead, I’m doing what I should have done five years ago when it was only half-made, and I’m porting it over to Glulx.

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